I'm challenging myself to make a new game every month throughout 2019. June's entry was very late, despite starting to work on it at the beginning of the month and just sitting on it for weeks. I did a mad dash on the last day to get something to publish, even if whole rooms and ideas and any coherence has been sacrificed. But the whole point of this challenge is to get something done, right?

This is another Bitsy game, this time I started expanding the palette but didn't get very far with it. Lesson learned for July...

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